Cinnamon Switch: Difference between revisions
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'''Values''' | '''Values''' | ||
'''Inclusivity:''' Appropriate tagging and signposting for content some players might need to avoid. UI elements that accommodate blind players and those with dyslexia. | '''Inclusivity:''' Appropriate tagging and signposting for content some players might need to avoid. UI elements that accommodate blind players and those with dyslexia. | ||
'''Transparency:''' Updates at least once a month, either in the form of patreon posts, game builds, or both. We’ll be very open about our process and our plans | |||
'''Transparency:''' Updates at least once a month, either in the form of patreon posts, game builds, or both. We’ll be very open about our process and our plans | |||
'''Feedback & Audience Engagement:''' If you have thoughts and feelings about the direction of our projects, we’ll listen. Our top priority is to grow and improve over time. | '''Feedback & Audience Engagement:''' If you have thoughts and feelings about the direction of our projects, we’ll listen. Our top priority is to grow and improve over time. | ||
Latest revision as of 03:16, 1 March 2023
The primary goal of Cinnamon Switch is to create interactive media that explores gender, anthro, and transformation kink spaces in a way that keeps things fun and accessible.
In our experience, a significant amount of media in these areas either contain extreme or problematic content. We aim to create TF content that's respectful, positive, and exploratory.
Values
Inclusivity: Appropriate tagging and signposting for content some players might need to avoid. UI elements that accommodate blind players and those with dyslexia.
Transparency: Updates at least once a month, either in the form of patreon posts, game builds, or both. We’ll be very open about our process and our plans
Feedback & Audience Engagement: If you have thoughts and feelings about the direction of our projects, we’ll listen. Our top priority is to grow and improve over time.
Games